- Favorites
- 0
- Deck Playstyle
- ----
- Comment
Monster Cards | 29 | ||
---|---|---|---|
1 | PSY-Frame Driver | 1 | |
2 | Maxx "C" Forbidden Cards Forbidden Cards | 3 | |
3 | PSY-Framegear Gamma Limited Cards Limited Cards | 2 | |
4 | Ghost Ogre & Snow Rabbit | 1 | |
5 | Ash Blossom & Joyous Spring | 3 | |
6 | Ukiyoe-P.U.N.K. Sharakusai | 1 | |
7 | Gagaku-P.U.N.K. Wa Gon | 1 | |
8 | Joruri-P.U.N.K. Madame Spider | 1 | |
9 | Noh-P.U.N.K. Ze Amin | 3 | |
10 | Noh-P.U.N.K. Deer Note | 2 | |
11 | Noh-P.U.N.K. Foxy Tune | 3 | |
12 | Noh-P.U.N.K. Ogre Dance | 3 | |
13 | Imsety, Glory of Horus | 3 | |
14 | Duamutef, Blessing of Horus | 1 | |
15 | Hapi, Guidance of Horus | 1 |
Spell Cards | 9 | ||
---|---|---|---|
1 | P.U.N.K. JAM Extreme Session | 1 | |
2 | Walls of the Imperial Tomb | 1 | |
3 | King's Sarcophagus | 2 | |
4 | Emergency Teleport | 2 | |
5 | Called by the Grave Limited Cards Limited Cards | 2 | |
6 | Crossout Designator | 1 | |
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Trap Cards | 2 | ||
---|---|---|---|
1 | Infinite Impermanence | 1 | |
2 | Joruri-P.U.N.K. Nashiwari Surprise | 1 | |
3 | |||
4 | |||
5 | |||
6 | |||
7 | |||
8 | |||
9 | |||
10 | |||
11 | |||
12 | |||
13 | |||
14 | |||
15 |
Extra Deck | 15 | ||
---|---|---|---|
1 | Ukiyoe-P.U.N.K. Rising Carp | 1 | |
2 | Adamancipator Risen - Dragite | 1 | |
3 | P.U.N.K. JAM Dragon Drive | 1 | |
4 | Ukiyoe-P.U.N.K. Amazing Dragon | 2 | |
5 | Psychic End Punisher | 1 | |
6 | Number 38: Hope Harbinger Dragon Titanic Galaxy | 1 | |
7 | Number 68: Sanaphond the Sky Prison | 1 | |
8 | Number 90: Galaxy-Eyes Photon Lord | 1 | |
9 | Dingirsu, the Orcust of the Evening Star | 1 | |
10 | The Zombie Vampire | 1 | |
11 | Number 84: Pain Gainer | 1 | |
12 | Divine Arsenal AA-ZEUS - Sky Thunder | 1 | |
13 | I:P Masquerena | 1 | |
14 | S:P Little Knight | 1 | |
15 |
Side Deck | 0 |
---|
Main Deck
40
Monster Cards
29
1
- PSY-Frame Driver
- X
- LIGHTLevel 6[Psychic/Normal]ATK 2500DEF 0
- A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".
1
2
- Maxx "C"
Forbidden Cards
Forbidden Cards
- X
- EARTHLevel 2[Insect/Effect]ATK 500DEF 200
- During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.
3
3
- PSY-Framegear Gamma
Limited Cards
Limited Cards
- X
- LIGHTLevel 2[Psychic/Tuner/Effect]ATK 1000DEF 0
- Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.
2
4
- Ghost Ogre & Snow Rabbit
- X
- LIGHTLevel 3[Psychic/Tuner/Effect]ATK 0DEF 1800
- When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
1
5
- Ash Blossom & Joyous Spring
- X
- FIRELevel 3[Zombie/Tuner/Effect]ATK 0DEF 1800
- When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect.
●Add a card from the Deck to the hand.
●Special Summon from the Deck.
●Send a card from the Deck to the GY.
You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
3
6
- Ukiyoe-P.U.N.K. Sharakusai
- X
- EARTHLevel 3[Psychic/Tuner/Effect]ATK 1200DEF 600
- You can pay 600 LP; Fusion Summon 1 "P.U.N.K." Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 "P.U.N.K." Synchro Monster using monsters you control as material. You can only use each effect of "Ukiyoe-P.U.N.K. Sharakusai" once per turn.
1
7
- Gagaku-P.U.N.K. Wa Gon
- X
- EARTHLevel 3[Psychic/Tuner/Effect]ATK 900DEF 600
- You can pay 600 LP; add 1 "P.U.N.K." Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "P.U.N.K." monster(s) you control, or when your opponent's monster targets one for an attack (Quick Effect): You can draw 1 card. You can only use each effect of "Gagaku-P.U.N.K. Wa Gon" once per turn.
1
8
- Joruri-P.U.N.K. Madame Spider
- X
- EARTHLevel 3[Psychic/Tuner/Effect]ATK 900DEF 600
- You can pay 600 LP; add 1 "P.U.N.K." Trap from your Deck to your hand. When you activate a "P.U.N.K." card or effect that targets a card your opponent controls (except during the Damage Step) (Quick Effect): You can target 1 face-up monster your opponent controls; its ATK becomes halved until the end of this turn. You can only use each effect of "Joruri-P.U.N.K. Madame Spider" once per turn.
1
9
- Noh-P.U.N.K. Ze Amin
- X
- EARTHLevel 3[Psychic/Tuner/Effect]ATK 600DEF 600
- You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "Noh-P.U.N.K. Ze Amin". If this card is sent to the GY: You can target 1 "P.U.N.K." monster you control; it gains 600 ATK. You can only use each effect of "Noh-P.U.N.K. Ze Amin" once per turn.
3
10
- Noh-P.U.N.K. Deer Note
- X
- EARTHLevel 5[Warrior/Effect]ATK 2100DEF 1800
- You can reveal 1 other "P.U.N.K." monster in your hand; Special Summon either the revealed monster or this card, and send the other to the GY. If this card is sent from the field to your GY: You can target 1 "P.U.N.K." monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon "Noh-P.U.N.K. Deer Note" for the rest of this turn. You can only use each effect of "Noh-P.U.N.K. Deer Note" once per turn.
2
11
- Noh-P.U.N.K. Foxy Tune
- X
- LIGHTLevel 8[Beast/Effect]ATK 2300DEF 2600
- Once per turn, when this card destroys an opponent's monster by battle: You can gain LP equal to that monster's original ATK. You can only use each of the following effects of "Noh-P.U.N.K. Foxy Tune" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 "P.U.N.K." monster from your Deck, except a Level 8 monster.
3
12
- Noh-P.U.N.K. Ogre Dance
- X
- DARKLevel 8[Fiend/Effect]ATK 2500DEF 2000
- Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK until the end of this turn. You can only use each of the following effects of "Noh-P.U.N.K. Ogre Dance" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; add 1 "P.U.N.K." monster from your Deck to your hand, except a Level 8 monster.
3
13
- Imsety, Glory of Horus
- X
- DARKLevel 8[Spellcaster/Effect]ATK 3000DEF 1800
- If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.
3
14
- Duamutef, Blessing of Horus
- X
- WATERLevel 8[Beast/Effect]ATK 0DEF 0
- If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Duamutef, Blessing of Horus" once per turn this way. Gains 1200 ATK/DEF for each "Horus" monster you control. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can draw cards equal to the number of monsters with different names in your Main Monster Zone. You can only use this effect of "Duamutef, Blessing of Horus" once per turn.
1
15
- Hapi, Guidance of Horus
- X
- WINDLevel 8[Beast-Warrior/Effect]ATK 2400DEF 1600
- If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.
1
Spell Cards
9
1
- P.U.N.K. JAM Extreme Session
- X
- SPELLField
- Once per turn: You can banish 1 "P.U.N.K." card from your GY; Special Summon 1 "P.U.N.K." monster from your hand. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. You can use this effect of "P.U.N.K. JAM Extreme Session" up to twice per turn.
1
2
- Walls of the Imperial Tomb
- X
- SPELLField
- This card's name becomes "King's Sarcophagus" while in the Field Zone. During your Main Phase: You can add 1 "Horus" monster from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Walls of the Imperial Tomb" once per turn. If you activate the effect of "Horus the Black Flame Deity": You can draw 1 card.
1
3
- King's Sarcophagus
- X
- SPELLContinuous
- "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.
2
4
- Emergency Teleport
- X
- SPELLQuick-Play
- Special Summon 1 Level 3 or lower Psychic monster from your hand or Deck, but banish it during the End Phase of this turn.
2
5
- Called by the Grave
Limited Cards
Limited Cards
- X
- SPELLQuick-Play
- Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.
2
6
- Crossout Designator
- X
- SPELLQuick-Play
- Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
1
Trap Cards
2
1
- Infinite Impermanence
- X
- TRAP
- Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
1
2
- Joruri-P.U.N.K. Nashiwari Surprise
- X
- TRAP
- Target 1 Set card your opponent controls, or, if you control a "P.U.N.K." monster, you can target 1 face-up card your opponent controls instead; destroy it. You can only activate 1 "Joruri-P.U.N.K. Nashiwari Surprise" per turn.
1
Extra Deck
15
1
- Ukiyoe-P.U.N.K. Rising Carp
- X
- WATERLevel 8[Fish/Fusion/Effect]ATK 1000DEF 2600
- 2 "P.U.N.K." monsters
You can Tribute this Fusion Summoned card; Special Summon up to 2 "P.U.N.K." monsters with different names from each other from your hand and/or Deck, except Level 8 monsters, in Defense Position. If you Synchro Summoned using this card as material: You can target 1 "P.U.N.K." monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of "Ukiyoe-P.U.N.K. Rising Carp" once per turn.
1
2
- Adamancipator Risen - Dragite
- X
- WATERLevel 8[Rock/Synchro/Effect]ATK 3000DEF 2200
- 1 Tuner + 1+ non-Tuner monsters
During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.
1
3
- P.U.N.K. JAM Dragon Drive
- X
- EARTHLevel 8[Psychic/Synchro/Effect]ATK 2700DEF 2400
- 1 Psychic Tuner + 1+ non-Tuner monsters
If this card is Special Summoned by the effect of a "P.U.N.K." card, or Synchro Summoned: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck and either add it to your hand or send it to the GY. If your opponent activates a card or effect in response to your "P.U.N.K." card or effect activation, while this card is in your GY: You can Special Summon this card. You can only use each effect of "P.U.N.K. JAM Dragon Drive" once per turn.
1
4
- Ukiyoe-P.U.N.K. Amazing Dragon
- X
- WINDLevel 11[Sea Serpent/Synchro/Effect]ATK 3000DEF 2800
- 1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Level 3 Psychic monsters with different names you control and in your GY; return them to the hand. You can target 1 "P.U.N.K." monster in your GY, except "Ukiyoe-P.U.N.K. Amazing Dragon"; Special Summon it. You can only use 1 "Ukiyoe-P.U.N.K. Amazing Dragon" effect per turn, and only once that turn.
2
5
- Psychic End Punisher
- X
- LIGHTLevel 11[Psychic/Synchro/Effect]ATK 3500DEF 3500
- 1 Tuner + 1+ non-Tuner monsters
While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.
1
6
- Number 38: Hope Harbinger Dragon Titanic Galaxy
- X
- LIGHTRank 8[Dragon/Xyz/Effect]ATK 3000DEF 2500
- 2 Level 8 monsters
Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If another face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.
1
7
- Number 68: Sanaphond the Sky Prison
- X
- DARKRank 8[Rock/Xyz/Effect]ATK 2100DEF 2700
- 2 Level 8 monsters
Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's next turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs.
1
8
- Number 90: Galaxy-Eyes Photon Lord
- X
- LIGHTRank 8[Warrior/Xyz/Effect]ATK 2500DEF 3000
- 2 Level 8 monsters
If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn.
��When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card.
��During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.
1
9
- Dingirsu, the Orcust of the Evening Star
- X
- DARKRank 8[Machine/Xyz/Effect]ATK 2600DEF 2100
- 2 Level 8 monsters
You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects;
●Send 1 card your opponent controls to the GY.
●Attach 1 of your banished Machine monsters to this card as material.
1
10
- The Zombie Vampire
- X
- DARKRank 8[Zombie/Xyz/Effect]ATK 3000DEF 2800
- 2+ Level 8 monsters
If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.
1
11
- Number 84: Pain Gainer
- X
- DARKRank 11[Insect/Xyz/Effect]ATK 0DEF 0
- 2 Level 11 monsters
You can also Xyz Summon this card by using a Rank 8, 9, or 10 DARK Xyz Monster you control with 2 or more materials. (Transfer its materials to this card.) Gains DEF equal to the combined Ranks of all Xyz Monsters you control x 200. While this card has material, each time your opponent activates a Spell/Trap Card, inflict 600 damage to your opponent immediately after it resolves. Once per turn: You can detach 1 material from this card; destroy all face-up monsters your opponent controls with DEF less than or equal to this card's.
1
12
- Divine Arsenal AA-ZEUS - Sky Thunder
- X
- LIGHTRank 12[Machine/Xyz/Effect]ATK 3000DEF 3000
- 2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
1
13
- I:P Masquerena
- X
- DARKLink 2[Cyberse/Link/Effect]ATK 800DEF -
- 2 non-Link Monsters
During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
1
14
- S:P Little Knight
- X
- DARKLink 2[Warrior/Link/Effect]ATK 1600DEF -
- 2 Effect Monsters
If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
1
Side Deck
Main Deck
40
Extra Deck
15